My Writings. My Thoughts.
Inferno is Live on iTunes
// March 21st, 2009 // Comments // developmentThe result of my recent 24 hour iPhone app challenge is now live on iTunes. It’s free, so check it out and let me know what you think.
24 Hour iPhone App Challenge
// March 13th, 2009 // Comments // developmentAfter getting my feet wet with iPhone and Objective-C development, I decided early Tuesday morning to issue myself the following challenge: Create an iPhone application and submit it to Apple in 24 hours or less. The result of this challenge is Inferno.
The screen should be self explanatory. I thought I’d layout a [...]
Rusty Trombone: My First iPhone App
// March 3rd, 2009 // Comments // developmentYesterday marked the release of my first iPhone application—Rusty Trombone. Although I’ve kept the application and my experience on the platform mostly under wraps, I plan to write about my experiences now that the app is public. More posts to follow soon. In the mean time, check out the Rusty Trombone home page or get [...]
Using Google Analytics with AIR Applications?
// February 25th, 2009 // Comments // developmentI was really excited when I first heard about gaforflash, becuase I thought I’d be able to track events within my AIR applications. Sadly, this is not the case…yet (the team has AIR integration on the roadmap). The obvious question, then, is are there any solutions out there for using Google Analytics with AIR applications? [...]
Release: JawJack – Rejaw Client Built on Adobe AIR
// February 12th, 2009 // Comments // developmentToday I’m releasing a public beta of JawJack, a desktop client for the Rejaw social communication service built on Adobe AIR. Although it’s still got a ways to go, I feel comfortable enough with its progress to open it up the public. One of the best things about JawJack is that is uses the awesome [...]
Release: Ping.fm ActionScript 3 API
// January 28th, 2009 // Comments // developmentToday I’m releasing an ActionScript 3 API for the ping.fm social network updating service. I created this API before I ever wrote a single line of code on MePing, but I just sort of forgot to release it into the wild. Check out the project page to download the source or SWC. In my opinion, [...]






